There's no use trying to beat a Sacrier disciple into submission - they like it too much!
In fact, these berserkers only become more powerful with each blow from their enemy! You'll find these strange creatures right where the fighting rages and the blood flows... and this is the warrior comrade that just keeps giving and giving in those long, tiring battles.
Like all tough soldiers, they know how to enjoy themselves too, so if you can't find your finest warrior companion on the battlefield, have a look in the local tavern! Their weapon of choice is the sword.
The class spells available to members of the Sacrier class are:
|0||Rejectattoo||Cheap Attack||Damage, Push|
|2||Sacrier's Fist||Very Cheap Attack||Damage, Move Towards, Nimble|
|4||Assault||Cheap Attack||Damage, Swap Places, Nimble|
|7||Motion Sickness||Very Cheap Attack||Range, apply Motion Sickness state to target, forced reposition causes damage.|
|10||Light Speed||Expensive Attack||Circle AoE: Damage, Teleport, Nimble|
|0||Rocky Foot||Cheap Attack||Damage, Awkward, Coagulation|
|2||Crackrock Blow||Attack||Damage, Awkward, Coagulation|
|4||Lethal Slingshot||Attack||Cross AoE: Damage, %Chance -MP, Coagulation|
|7||Colonnades||Attack||Cone AoE: Damage, Coagulation|
|10||Smasher||Expensive Attack||Damage, Incurable, Coagulation|
|0||Blood Rush||Cheap Attack||Damage, Self-Harm|
|2||Cage of Blood||Attack||Square AoE: Damage, Awkward|
|4||Bloodthirsty Fury||Very Cheap Attack||Damage, Self-Harm, +Damage%|
|7||Burning Blood||Expensive Attack||Cross AoE: Damage, Scalded, Flaming|
|10||Punishment||Expensive Attack||Damage, +Damage%|
|Angrrr||Passive||Sacrier system, +Damage% at certain Angrr|
|3||Transposition||Teleport||Swap Places with Ally|
|Blood Pact||Passive||+Max HP, +Max HP per Ally, -Max HP per Ally Death|
|4||Sacrifice||Support||Take Damage for ally and Swap Places|
|Moribund||Passive||Low HP = +Damage%|
|5||Life Transfer||Support||Transfer Sacrier's %HP to heal Target|
|Clinging to Life||Passive||Delay KO|
|6||Sanguine Armor||Active||Create state of Coagulation based on Angrr.|
|Tattooed Blood||Passive||Add 2 levels to each total application of Coagulation state.|
Sacrier start with 56 HP, and gain +7 HP per level.
- Archetype: Berserker
- Unique features: Angrrr
- Strike Power: Good at first, but builds up to devastating levels when hit.
- Team play: Good. Taking blows for the team, moving both allies and enemies.
- Combat position: Front lines. Taking damage, and dealing damage.
- Good targets: Slow moving mid-ranged attackers.
- Bad targets: Fast moving ranged targets.
- Air: Position manipulation of themselves and other creatures.
- Earth: Spending Angrrr to boost Damage.
- Fire: Spending HP to boost Angrrr.
- Support: Position manipulation, protection for allies, and Angrrr.
The Sacrier class of Wakfu originated from the first Ankama title Dofus, in which they were a zombie-esque character that gained strength the more they got hit.
Ankama previewed a small selection of spells during the initial design period of Wakfu. Though examples of the desired shape of the class, most of these spells didn't make it through to the current version without some alterations, if not being dropped all together.
|File:Preview Attraction.jpg||Attraction||??||This spell enables Sacriers to attract a character to them, either ally or an enemy|
|File:Preview SelfSacrifice.jpg||Self-Sacrifice||??||This spell enables Sacriers to sacrifice part of their life to inflict damage to all of the enemies around them.|
|File:Preview Domination.jpg||Domination||??||This spell enables Sacriers to immobilize an enemy thanks to their tattoo, but it also blocks their own movements. Their enemy can still attack and cast spells|
|File:Preview Cooperation.jpg||Cooperation||??||This spell enables Sacrier to switch places with that of an enemy|
- The Sacrier class's full name is "Sacrier's Blood"
- Players often shorten "Sacrier" to "Sac" when referring to the class.
- The Sacrier's name comes from a combination of sacrifice + crier; the French name is sacrieur, sacrifice + rieur, "one who laughs"