Vital Transfer
Class: Sidekick |
3 1 1 - 3 |
"Harnessing the power of Water and directing it at an enemy, Drop Knight lets the next attackers to draw from the target's vital energy and hold on to it, effectively amounting to a Health Steal."
Restrictions:For the next 5 attacks:
- - Transfers 30% of lost HP to the attacker
- - The attack distance must be 4 cells or less
- -1 MP (150%)
- - Damage Penalty (+150 Lvl.)
- - Resistance Penalty (+100 Lvl.)