State Stabilized


Lvl. 1
This state doesn't stack

The target cannot be moved by a positioning or teleportation spell.

  • Stabilizes the target
  • Grants the Destabilized state (3 turns)

Stabilized is a State.

State Information

Stabilized characters can only move by walking. Forced movement (push/pull/teleportation) has no effect on them. Certain spells cannot be cast at all while stabilized. Others lose the movement component and some may not deal damage as a result. This state can be applied during combat but some monsters have it from the start of combat, permanently.

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