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This article contains content that has been removed from the game as of patch 1.21 and replaced with Armored Command and is only kept for historical purposes.
Osamodas Spell SkedaddleSkedaddle

Class: Osamodas
Unlock level: 0
Type: Attack/Summon support

Element EarthMedium
3 Action point

1-3 Range ModRange Icon
AoE:Single cell

"This spell inflicts damage on enemies. It also allows the Hightail order to be applied to a Summons, which will receive increased Dodge and will try to keep away from the enemy whilst attacking."
Restrictions:

Effects:

  • -3(32) HP Element EarthSmall
  • On summon Icon Summon: Enters Hightail mode:
    • Moves away from enemies
    • +10(100) Dodge

Critical:

  • -4(48) HP Element EarthSmall
  • On summon Icon Summon: Enters Hightail mode:
    • Moves away from enemies
    • +15(150) Dodge

Spell Information

Skedaddle is a Osamodas spell. A short ranged attack spell. If it is instead being cast on summon and not enemy the summon will increase it's Dodge and run away from enemies after it has attacked. Effect lasts for 1 turn.

Spell Progression

Level050100150200
Effect Damage310172432
+Dodge10335578100
Critical Damage415263748
+Dodge154882115150

Notes

  • Summon will run toward enemy until it's in reach to attack, attack and then the summon will retreat. If the summon does not reach the enemy or get's locked it will not retreat.
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