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Introduction[]

A number of spells have the ability to move a creature in combat without using MP. This includes moving other creatures without their consent. This type of movement is not subject to Dodge Mechanics.

Collision Damage[]

When a creature is moved by one of these effects, it is possible that they will effectively be "moved" into a solid object. Rather than let two objects occupy the same space, both objects instead take damage and the movement is prevented. It is still possible for a creature to be moved by a number of Cells and then be stopped by a physical obstruction, allowing some, but not all of the movement to take place.

Specific effects[]

Pull[]

This effect usually causes the target to move towards the caster.

Push[]

This effect usually causes the target to move away from the caster.

Move Towards[]

This effect usually causes the caster to move towards the target.

Move Away[]

This effect usually causes the caster to move away from the target.

Teleport[]

This effect usually causes the caster to instantly jumps to a location. Intervening obstructions will not prevent the movement.

Swap Position[]

This effect causes the caster and target to Teleport to each other's locations.

Class Spells[]

Class Spell Effect
Cra Element AirMedium Retreat Arrow Push
Element NeutralSmall Disengage Move Away and Push
Element NeutralSmall Beacon Sneakin' Teleport
Ecaflip Element NeutralSmall Feline Leap Teleport
Eniripsa Element AirMedium Fear Flask Push
Feca Element NeutralSmall Teleportation Teleport
Foggernaut Element StasisMedium Stasis Strike Move Towards
Element EarthMedium Hammer Time Push and Move Away
Element FireMedium Flame Fervor Teleport
Iop Element FireMedium Super Iop Punch Move Towards
Element EarthMedium Charge Move Towards
Element AirMedium Intimidation Push
Element NeutralSmall Jump Teleport
Element NeutralSmall Flatten Teleport
Osamodas Element AirMedium Feather Tornado Push when in Dragon Form
Pandawa Element WaterMedium Milk Fountain Pull
Element FireMedium Dairy Springer Teleport
Element EarthMedium Triple Whammy Push and Move Towards
Element EarthMedium Blisskrieg Teleport
Element NeutralSmall Karchamrak Teleport a carried object
Element NeutralSmall Barrelhop Teleport
Rogue Element AirMedium Roguery Pull and Teleport
Element AirMedium Longsword Move away and Push
Element FireMedium Flaming Claw Move Towards
Element NeutralSmall Magnetic Claw Push
Element NeutralSmall Rogue Runaway Teleport
Element NeutralSmall Pyrotechnics Teleport
Sacrier Element AirMedium Rejectattoo Push
Element AirMedium Sacrier's Fist Pull
Element AirMedium Assault Swap Position
Element AirMedium Light Speed Teleport
Element NeutralSmall Attraction Pull
Element NeutralSmall Transposition Swap Position
Element NeutralSmall Sacrifice Swap Position if target damaged
Sadida Element AirMedium Gust AoE Push
Element AirMedium K'mir Link Movement
Sram Element AirMedium Fear Push
Element AirMedium Tricky Blow Move Away
Element AirMedium Guile Teleport
Element NeutralSmall Sram Reflex Teleport
Xelor Element AirMedium Tempus Fugit Teleport
Element NeutralSmall Xelor's Dial Teleport to Hour Cells
Element NeutralSmall Temporal Images Teleport


State Effect
Stabilised Prevents Move effects


Obstructing Move Effects[]

A number of effects allow you place objects into a fight which can obstruct move effects. This can be used defensively, though unless you have some attacks which do not need Line of Sight, you can often find yourself at the same disadvantage. These objects can also be used to cause Collision damage from pushing creatures into them.

Class Spell
Cra Element EarthMedium Seismic Beacon
Element FireMedium Incandescent Beacon
Element AirMedium Windy Beacon
Ecaflip Element NeutralSmall Black Bow Meow
Eniripsa Element NeutralSmall Coney
Enutrof Element NeutralSmall Drheller
Foggernaut Element EarthMedium Pummel
Element EarthMedium Stomp
Element EarthMedium Hammer Time
Element EarthMedium Bombardment
Element NeutralSmall Cybot
Osamodas Element NeutralSmall Gobup
Pandawa Element NeutralSmall Barrel
Rogue Element NeutralSmall Boombot
Sadida Element NeutralSmall Doll
Sram Element NeutralSmall Double
Xelor Element AirMedium Sinistro
Element FireMedium Hydrand
Element NeutralSmall Xelor's Dial

See also[]

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