Motion Sick |
Lvl. 1-150 | |
This state doesn't stack
|
Inflicts damage if the target is forced to move by a spell
-0.1(18) HP per cell moved (Max 5)
Motion Sick is a State.
Motion Sick effect[]
Creatures effected by this state takes air damage per cell forced movement until casters next turn
Motion Sick progression[]
Level | 1 | 15 | 30 | 45 | 60 | 75 | 90 | 105 | 120 | 135 | 150 |
---|---|---|---|---|---|---|---|---|---|---|---|
Damage per cell | 0.1 | 1.8 | 3.6 | 5.4 | 7.2 | 9 | 10.8 | 12.6 | 14.4 | 16.2 | 18 |