State Motion Sick

Motion Sick

Lvl. 1-150
This state doesn't stack

Inflicts damage if the target is forced to move by a spell

-0.1(18) HP Element AirSmall per cell moved (Max 5)

Motion Sick is a State.

Motion Sick effect

Creatures effected by this state takes air damage per cell forced movement until casters next turn

Motion Sick progression

Damage per cell0.
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