Invisibility
Class: Sram |
2(0) 3(2) 0 - 0(4) |
"Lets the Sram or one of their allies become invisible."
Restrictions:- Target is not in the Transparent state
- Target is not being carried
- Target is not carrying their Barrel
- 1 use per turn
Effects:
- The target becomes Invisible (2 turns)
- Applies Transparent (3 turns)
Invisible |
Lvl. 1 | |
This state doesn't stack
|
- Makes the target Invisible
- +30% of total Dodge
- Can no longer lock
- No longer blocks line of sight
- The cell is shown each time a spell is cast
- Becomes visible if:
- the target causes direct HP loss
- the target is carried or thrown
- the Sram that applied the state is K.O.
Spell Progression[]
Level | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
---|---|---|---|---|---|---|---|---|---|---|
AP Cost | 2 | 1 | 0 | |||||||
WP Cost | 3 | 2 |
Notes[]
- This spell can also be used on enemies