Wakfu Wiki

Description[]

They are a race of robotic humanoids. Patient, careful, the Foggernauts are waiting for the best moment to take action… and to dent some metal sheet! That’s what makes them the real champions of survival and evolution. Through the centuries, they’ve getting better and better, on both intellectual and physical sides. If we were to summarize their functioning in two words: “performance” and “efficiency” would probably be the best fit.

One day, the King of the Foggernauts sent his militia ahead to the surface: this is the modified Foggernauts, those that the Technomagic had transformed. They used to be atheist and belligerent but, they are now the ambassadors of people who seek for peace. Their mission: find Stasili mines and thus prepare their people’s return. The original disciples of Oktapodas remains under water for now, waiting for some better days….

These Foggernauts finally set up in the 4 nations. New souls incarnate ever since in technomagical shells that work with Stasis. The only human thing about them is their spirit. When fighting, Foggernauts enjoy getting on their enemies nerves, who they mentally exhaust. They progressively gain ground, as a Stasis fist in an iron glove, until they control the whole surface!

My turbines are my strength!” - Petro Lan, descendent of Jonmac Lan

Gameplay Book[]

Class spells[]

The class spells available to members of the Foggernaut class are:

Element Level Icon Spell Name Cost Effect

Stasis
0 Heart of Steam 5 Damage , Stasified

Stasified

Lvl. 1-100

This state doesn't stack

Stasified players are sensitive to Stasis damage and may also lose WP.

-1 Resistance in weakest element
must be reapplied every turn to be retained.
At maximum level, if those in this state are killed:
1+ WP for the foggernaut
(+50 lvl), -2.5% current HP
2 Ray of Stasis 2 Damage , Stasified

Stasified

Lvl. 1-100

This state doesn't stack

Stasified players are sensitive to Stasis damage and may also lose WP.

-1 Resistance in weakest element
must be reapplied every turn to be retained.
At maximum level, if those in this state are killed:
1+ WP for the foggernaut
(+20 lvl), -1% current HP
4 Stasis Shot 3 Damage , Stasified

Stasified

Lvl. 1-100

This state doesn't stack

Stasified players are sensitive to Stasis damage and may also lose WP.

-1 Resistance in weakest element
must be reapplied every turn to be retained.
At maximum level, if those in this state are killed:
1+ WP for the foggernaut
(+30 lvl), -1.5% current HP
7 Stasis Strike 4 Damage
, Stasified

Stasified

Lvl. 1-100

This state doesn't stack

Stasified players are sensitive to Stasis damage and may also lose WP.

-1 Resistance in weakest element
must be reapplied every turn to be retained.
At maximum level, if those in this state are killed:
1+ WP for the foggernaut
(+30 lvl), -2% current HP
10 Aynaloxide 6
1
Damage
, Stasified

Stasified

Lvl. 1-100

This state doesn't stack

Stasified players are sensitive to Stasis damage and may also lose WP.

-1 Resistance in weakest element
must be reapplied every turn to be retained.
At maximum level, if those in this state are killed:
1+ WP for the foggernaut
(+50 lvl), -3% current HP
Level Icon Spell Name Cost Effect

Earth
0 Pummel 4 Damage or Heal if cast on a Blockade, High Pressure (+40 lvl)
2 Stomp 2 Damage or +Max HP if cast on a Blockade (4 times max), High Pressure (+20 lvl)
4 Hammer Time 5 Damage
and Pull
if cast on a Blockade, High Pressure (+50 lvl)
7 Shebang 6
1
Damage
and Push
around any Blockade in the vicinity, High Pressure (+70 lvl)
10 Bombardment 3 Damage , +1% damage inflicted per 1% of Foggernaut's remaining HP, High Pressure (+30 lvl)
Level Icon Spell Name Cost Effect

Fire
0 Flambe 3 Damage
, Overheating (+30 lvl)
2 Flame Thrower 6 Damage
, Overheating (+60 lvl)
4 Blazing Fire 2 Damage
, Overheating (+20 lvl)
7 Flame Fervor 4
1
Damage
, Teleport to the cell, Overheating (+50 lvl)
10 Steampalm 5 Damage
, Overheating (+50 lvl)
Level Icon Spell Name Cost Effect

Support (Update
soon)
1 Microbot 5(2) Summon a platform: can form Rails; required for Motherfogger and Cybot
Armor Plating Passive +Resistance , +Lock, Spells generate Lock
2 Motherfogger 6(1) Transform into a long-range artillery cannon, +Resistance while active
Groove Passive +Dodge, +Charges to mechanisms, +Control, +Rail size
4 Cybot 2(1) Build a pet on an active Microbot, memorizes and relays Fogger's Stasis shots.
Critical Turbo Passive Every time WP is used gain: +Critical Hit, +Dodge and +Lock
5 Fogginator 1 +Damage , +AP, +MP, +Range
Stasis Shield Passive +Max HP% for self and allies, Absorbs incoming damage for allies
6 Stasis Flux 6(2) Absorbs %Damage for nearby allies
Fire and Oil Passive Every time AP is used gain: + Spell Range, If damaged target is 5 cells away +High Pressure

Spell-branch features[]

  • Stasis: Stasified state; stasis damage applies up to -100 in weakest resistance; damage calculated from best element; high attack range; possibility of gaining back Wakfu Points (WP) ; all ranged spells cast linearly; each stasis spell also costs x% of current HP
  • Earth: All earth spells can be cast in melee attack range; high synergy and with blockades; pressure, high pressure and flaming states; bonus %damage per %remaining hp
  • Fire: Mid-to-high attack range; all fire spells have Area of Effect damage; heating, overheating and flaming states; 'cheap' teleport spell
  • Support: Rails; stasis-using mechanical pet; artillery cannon; Blockades and protection auras
  • Passives: Coming soon


Other features[]

  • Archetype: Animated machine/Technomancer
  • Strike Power: Average to high - depending on how well the player applies the Stasified state
  • Team play: Has a few AoE attacks that can hurt his team. Can block paths for the enemies and allies alike. Accidentally can lead to WP loss for his team as well as for the enemies.
  • Combat position: In the back - utilizing his artillery - or on the front but a bit away from his team, due to uncontrollable AoE spells such as Microbot or Fire and Oil.
  • Good targets: High-resistance targets, grouped up enemies.
  • Bad targets: Nimble targets.

History[]

The Foggernaut class, originating from the first Ankama title Dofus, was added before Masqueraider. It was added after a Foggernaut event had ended.

Trivia[]

  • The class' full name is "Foggernaut's Steam"
  • It is likely they are part of a sect that venerates the god Oktapodas, the aquatic aspect of Osamodas.
  • Foggernaut is the only class that is not living, rather are animated machines (not counting Xelors because they are in fact living humans with armor).

Image gallery[]

Foggernaut pose

In-game model

External Links[]


All playable classes: