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Eliatrope-0

Eliotropes are but mirror images of their creator, the God-King, which was Yugo through a time warp during his fight against Ogrest. They move at the speed of lightning, disappear in the blink of an eye to reappear someplace else, away. Just like Eliatropes, they know the Wakfu's secrets. It was revealed by Oropo that the Eliotrope race had died out over the centuries and that he was the last one of their kind. It was also revealed that the Eliotrope, over time, had gained Yugo's memories, feelings, and desires due to being his copies.

History[]

The Eliotrope god is as mysterious as his followers. He's not one of the Twelve, although some people may claim otherwise. After all, it wouldn't be the first time a new type of divinity has appeared... Could he be a mortal who's crossed the threshold of Ingloriom? Or a minor god who has obtained enough power to transcend souls and inspire a new cult? Maybe this entity is even more ancient, and has decided to resurface from a long-gone era, forgotten by all... And what about those rare tales that claim that the Eliotropes are fragments born from a hero who became a god? Theologians have plenty of unanswered questions. Nobody knows the God-King's name. He is said to be wise, strong and compassionate. He is a source of inspiration to all Eliotropes... and a source of wonder to everyone else.

Worship[]

The symbol of Eliotropes is the portal.

Having appeared via a freak accident, Eliotropes are but mirror images of their creator, the King-God aka Yugo. They move at the speed of lightning, disappear in the blink of an eye to reappear someplace else, away. Just like Eliatropes, they know the Wakfu's secrets.

Eliotropes as described in their temple[]

It is said they have been around since the dawn of time, even before the first cog of Xelor's Clock began turning. And yet... nobody remembers them. Eliotropes are the living legends that history forgot.

What are they looking for? Nobody knows. Are they in search of their origins? Do they want to find missing knowledge? Do they want to make a place for themselves in a world that, more often than not, doesn't acknowledge their existence? Perhaps the most important thing to them is simply to exist at all... To be or not to be? Asking the question is, in itself, an answer.

Dressed in their strange hats, that they never take off, the Eliotropes are weighed down by a certain sadness. They are sometimes referred to as being dark and shadowy, yet they seem to exude an internal light. Wakfu, the life force, flows through their whole being. They're said to be very ingenious, and they have exceptional artists and craftsmen in their number.

Class spells[]

The class spells available to members of the Eliotrope class are:

Element Level Icon Spell Name Cost Effect

Water
0 File:Spell Eliatrope Wakmeha.png Wakmeha 4 Damage, remove AP or deal add. damage, can be used with portals
2 File:Spell Eliatrope Pulsation.png Pulsation 3 Damage, can be used with portals
4 File:Spell Eliatrope Flood.png Flood 3 Damage to (when Exalted), switch places with or (when Calm)
7 File:Spell Eliatrope Whirlwind.png Whirlwind 2 Damage, push target. Push in cross aoe
if cast on portal
10 File:Spell Eliatrope Barrier.png Barrier 7 Large aoe Damage
, deploy Eliatrope Barrier, which protects from damage from outside.
Level Icon Spell Name Cost Effect

Earth
0 File:Spell Eliatrope DeafeningTarget.png Deafening Target 3 Line aoe
, -MP
2 File:Spell Eliatrope ArdentAegis.png Ardent Aegis 1 Damage, increase Lock, reflect 50% front damage for one turn
4 File:Spell Eliatrope Cataclysm.png Cataclysm 4 Damage, Large aoe damage
on next turn
7 File:Spell Eliatrope Clash.png Clash 4 Cross AoE Damage, additional damage if Exalted, can be used with portal
10 File:Spell Eliatrope Hiding.png Hiding 3 Damage, steals hp if Exalted, can be used with portal
Level Icon Spell Name Cost Effect

Air
0 File:Spell Eliatrope TorrentialFlux.png Torrential Flux 4 Line aoe
, places Wakfu Trail, which deal more damage
2 File:Spell Eliatrope Siphon.png Siphon 2 Damage, pushes back or attracts depending on calm/exalted state, can be used with portal
4 File:Spell Eliatrope EtherealBurst.png Ethereal Burst 2 Damage, reduces heal and hp gain, can be used with portal
7 File:Spell Eliatrope Tempest.png Tempest 5 Damage, cirle AoE
if calm, cross
AoE if exalted
10 File:Spell Eliatrope UnleashedBlade.png Unleashed Blade 5 Damage, reduced range if calm, additional damage and removes portal if exalted and target is on portal
Level Icon Spell Name Cost Effect

Support
1 File:Spell Eliatrope Portal.png Portal 2 Places or removes Portal, teleports target to nearest portal
File:Spell Eliatrope Rage.png Rage Passive +berserk damage, if HP < 50% put Rage state, which grants AP and MP
3 File:Spell Eliatrope Exaltation.png Exaltation 1 switches between Calm and Exalted states
File:Spell Eliatrope Enthusiasm.png Enthusiasm Passive +Dodge, allies healed when use portals, when remove portal grant AP to ally on it.
4 File:Spell Eliatrope TimeBreach.png Time Breach 21 Teleports to the destination cell
File:Spell Eliatrope Effervescence.png Effervescence Passive +Initiative, reduces cost of Exaltation, when Exaltation is used +60% damage for one turn
5 File:Spell Eliatrope Prevention.png Prevention 3 Prevents K.O. if ally or caster died, heals otherwise
File:Spell Eliatrope Sublimation.png Sublimation Passive +distance damage, reduces cost of Prevention, increases range of Time Breach and Portal
6 File:Spell Eliatrope Incandescence.png Incandescence 1 applies Crack, cannot use portals
File:Spell Eliatrope Resilience.png Resilience Passive +close combat damage, at start of each turn +Resist and -Resist in cross AoE

Other[]

  • Archetype:Warlock
  • Unique features: Portals, Calm/Exalted state
  • Strike power: Average to High,depending on build.
  • Flexibility: Decent.
  • Team play: Works well with most classes through use of support via portal attacks.
  • Combat position: Front lines but to the side of the action, as many Eliotrope spells are line of sight.
  • Good targets: Mid-to-Long range enemies with low defense, slow close-rangeds like the [Moowolf].
  • Bad targets: Close-range enemies that don't go down easily or have much MP.

Spell-branch features[]

  • Water: Support mostly,light to medium damage.
  • Earth: Debuffs and HP steal,medium damage.
  • Air: Push effects mostly,some damage over time,high damage.
  • Support: Movement and portals,Passive buffs.

Trivia[]

  • The Eliotrope class has no fire spells.
  • If an Eliotrope is KO'd in battle, the portals in the field will vanish. However if the battle involves more than one Eliotrope, then so long as one Eliotrope is alive, portals will remain.
  • As of the end of season 3, it appears that the Eliotropes are extinct.

Gallery[]

External Links[]


All playable classes:

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