The goddess Cra's motto is "Pride and precision". Her disciples specialize in long-range combat, and are archers of the highest order. They make precious allies in battle and are most effective when they keep their distance. The introduction of Beacons has widened the scope of their strategic powers even more. Cras look human, but with long, pointed ears.
Don't go thinking that popping off arrows is a Cra's only passion, though. They are in touch with nature and love nothing more than to retire in peace to their temple where animals are welcomed as their own.
Gameplay Book[]
Class spells[]
The class spells available to members of the Cra class are:
Element | Level | Icon | Spell Name | Cost | Effect | ||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire |
0 | Blazing Arrow | 2 | Damage, :Flamboyant, MP Theft | |||||||||||||||||||||||||
3 | Voracious Arrow | 4 1 |
Damage, Life steal based on consumed Flamboyant, Riddled | ||||||||||||||||||||||||||
9 | Blinding Arrow | 3 | 1-Cell Cross | ||||||||||||||||||||||||||
15 | Burning Arrow | 4 | 3-Cell Along Line | ||||||||||||||||||||||||||
21 | Explosive Arrow | 5 1 |
Circle | ||||||||||||||||||||||||||
Level | Icon | Spell Name | Cost | Effect | |||||||||||||||||||||||||
Earth |
0 | Riddling Arrow | 3 | Damage, Riddled, Additional damage if Evasive | |||||||||||||||||||||||||
5 | Raining Arrows | 4 | Damage, Riddled, :Reach, Additional damage based on Biting, no Line of Sight required | ||||||||||||||||||||||||||
11 | Lashing Arrow | 3 | Damage, Riddled, -MP | ||||||||||||||||||||||||||
17 | Piercing Arrow | 5 | Rebound Damage, Riddled | ||||||||||||||||||||||||||
23 | Destructive Arrow | 6 1 |
Damage, Additional damage based on consumed Riddled, Flamboyant | ||||||||||||||||||||||||||
Level | Icon | Spell Name | Cost | Effect | |||||||||||||||||||||||||
Air |
0 | Retreat Arrow | 4 | :Damage, :Reach, Push | |||||||||||||||||||||||||
7 | Homing Arrow | 2 | :Damage, :Reach, :Transparent | ||||||||||||||||||||||||||
13 | Plaguing Arrow | 3 | Damage, :Reach, no Line of sight required, If cast on Beacon: Removes Beacon, Sharpened Arrowhead | ||||||||||||||||||||||||||
19 | Storm Arrow | 3 | Cone | ||||||||||||||||||||||||||
25 | Poisoned Arrow | 5 1 |
Damage, Riddled, :Crarsenic additional poison based on consumed Reach | ||||||||||||||||||||||||||
Level | Icon | Spell Name | Cost | Description | |||||||||||||||||||||||||
Support Actives |
3 | Cra Beacon | 2 | Places Beacon, AoE Damage/Push based on element used to activate | |||||||||||||||||||||||||
15 | Roly-Poly | 2 | Teleport, +MP,+Resist | ||||||||||||||||||||||||||
30 | Eagle Eye | 2 1 |
:+Range, Reach, Flamboyant, Around Cra | ||||||||||||||||||||||||||
45 | Beacon Sneakin' | 2 1 |
Switches places and with a Beacon | ||||||||||||||||||||||||||
60 | Biting Blow | 4 | Stabilized, Incurable, :Biting | ||||||||||||||||||||||||||
Level | Icon | Spell Name | Description | ||||||||||||||||||||||||||
Support Passives | |||||||||||||||||||||||||||||
10/110 | Devious Archer | +Sharpening per spell cast and kill made | |||||||||||||||||||||||||||
20/120 | Heightened Vision | +Range, +Damage% per +Range bonus | |||||||||||||||||||||||||||
30/130 | Elusive | If Evasive: Regenerates HP, Sharpening, +Damage | |||||||||||||||||||||||||||
40/140 | Archery | +Control, +Max Beacons, +Damage per Beacon on battlefield | |||||||||||||||||||||||||||
50/150 | Pyrolysis Fusion | Using Storm Arrow or Blinding Arrow boosts the other's damage | |||||||||||||||||||||||||||
60/160 | Cra Precision | +Crit and Crit Damage per MP used to move, +Sharpening at 6 MP used | |||||||||||||||||||||||||||
70/170 | Anticipation | +Damage the turn after removing MP, -AP Cost on Biting Blow | |||||||||||||||||||||||||||
90/190 | The Way of the Bow | Increases Buring Arrow's AoE and it no longer pushes, Piercing Arrow gains a 3rd bounce, +Damage on both spells | |||||||||||||||||||||||||||
100/200 | Powerful Shooting | +Crit, +Crit Damage, -Non-Crit Damage |
Other[]
- Archetype: Archer
- Unique features: Beacons
- Strike power: Good. Their incredible range allows them to strike without being struck.
- Flexibility: Average. Their long range means it's hard to escape from their attacks.
- Team play: Beacons can be used to herd enemies, while air spells can push opponents away from vulnerable allies.
- Combat position: At a distance. Cra spells have minimum range restrictions, which makes it hard to attack back against melee opponents.
- Good targets: Slow enemies who fight in close combat
- Bad targets: Fast melee enemies.
Spell-branch features[]
- Air: Long range, pushing, and hitting from out of sight.
- Fire: Area of Effect damage, life and MP steal.
- Earth: High single target damage and rebound damage.
- Support: Movement and range manipulation.
History[]
The Cra class, originating from the first Ankama title Dofus, was first introduced as an archer class with long-range attacks. Some of the popular spells amongst the Cra of Dofus included: Magic arrow, lashing arrow, punitive arrow and explosive arrow.
Preview spells[]
Ankama previewed a small selection of spells during the initial design period of Wakfu. Though examples of the desired shape of the class, most of these spells did not make it through to the current version without some alterations, if not being dropped altogether.
Icon | Name | Element | Short description |
---|---|---|---|
Bouncing Arrow | Lightning | Bouncing Arrow inflicts Lighting Type damage. Its damage spreads to and hits all the enemies close to the initial target. New damage taken loses in power compared to the previous one. The Cra must carry a Bow and possess an arrow to use this spell. | |
Immolation Arrow | Fire | Immolation Arrow has a chance to put an enemy in an 'Immolation' condition when touching him. The Cra must carry a bow and possess an arrow to use this spell. | |
Serial Arrow | Earth | This spell enables you to shoot a flight of arrows particularly efficient that will inflict Earth-Type damage upon three cells. The distance is fixed. The Cra must carry a bow and possess an arrow to use this spell. | |
Frozen Arrow | Ice | Frozen Arrow can put an enemy in the 'Prison of Ice' condition, when the latter makes a Critical Hit. The Cra must carry a bow and possess an Arrow to use this spell. |
Trivia[]
- The full name of the class is "Cra's Range"
- Reading Cra backwards means Arc, the French word for bow.
- Their appearances are based on elves.
Image gallery[]
External Links[]
- Cra at Wakfu's Official Site
- Cra Forum at Wakfu's official forums.
- Cra at Dofus' Official Site
- Cra at Dofus Wikia
it:Cra nl:Cra