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**suffer {{scalingvalue|1|9}} Damage {{i efs}}
 
**suffer {{scalingvalue|1|9}} Damage {{i efs}}
 
**[[#State|Bloodthirsty Fury]]<sup>1</sup> [[State]]
 
**[[#State|Bloodthirsty Fury]]<sup>1</sup> [[State]]
  +
**[[Bangrrrang]]<sup>1</sup> [[State]]
 
|critical=*Deals {{scalingvalue|3|40}} Damage {{i efs}}
 
|critical=*Deals {{scalingvalue|3|40}} Damage {{i efs}}
 
*Caster:
 
*Caster:
 
**suffer {{scalingvalue|1|9}} Damage {{i efs}}
 
**suffer {{scalingvalue|1|9}} Damage {{i efs}}
 
**Bloodthirsty Fury State<sup>1</sup>
 
**Bloodthirsty Fury State<sup>1</sup>
  +
**Bangrrrang<sup>1</sup> State
 
}}
 
}}
   

Revision as of 14:31, 31 May 2011

Template:Spellbox

Spell Information

A cheap attack to deal damage, self-harm to boost Angrrr, but also increases the amount of damage done each time it's cast. However, it cannot target the same creature within the same turn, so needs multiple targets to be fully used.

Spell Properties

Template:Spellcard

State

Template:EffectStub

Spell Progression

Level 0 25 50 75 100
Effect Damage 2 ? ? ? 27
Critical Damage 3 ? ? ? 40
Self Damage 1 ? ? ? 9

Notes

  • The basic state does +30% Damage, but because it can stack, each time it is cast within the same turn, against a new target, this accumulates (e.g. +60%, +90%...)
  • The state's Damage bonus only applies to the castings of this spell. Other spells do not benefit from it.
  • You cannot cast this spell on nothing (which would have allowed you to build the bonus/angrrr before attacking a real target)