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Area of Effect Weapons Master

Area of Effect Weapons Master

An Area of Effect Weapons Master can craft staves, two-handed staves, axes and hammers. Higher level weapons by this profession appear to be well suited to healers and summoners as many staves increase command and/or healing. Contrary to what the Professions Book says, players may still practice harvesting professions with this profession.

Learning Area of Effect Weapons Master[]

The following Clan Members teach the area of effect weapons master profession:
Amakna - Swords Crossing: Bakander
Bonta - Arms Way: Clout
Brakmar - Weapons Bridge: Stumpy Jack
Sufokia - Fiery Walk: Synosore

Professions Book[]

Surface Cleaner

First of all, as a weapons master you will be practicing a crafting profession. Previously a permit was needed for this profession and you were unable to use harvesting professions; however that is not the case anymore due to an update.

The area of effect weapons master makes one- and two-handed staffs, axes and hammers. You will need to get metals from miners and wood from lumberjacks.

Once you've gathered your ingredients, you'll have to head to the nearest area-of-effect weapons forge to make your creations using the machines available.

Quiz[]

Warning: The following text is a spoiler, select it to read:1. Which artisans should a weapons master get his ingredients from? -> Miners and Lumberjacks

2. Where does a weapons master make his weapons? -> A forge 3. Which weapons does an area-of-effect weapons master make? -> Axes, staffs, and hammers

Workshops[]

Area of Effect Weapons Masters use a Area of Effect Weapons Forge to forge their weapons.

Profession Recipes[]

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